2D Shooter - Space Blaster
This is my 2D Shooter Project.
I Made The Following Significant Modifications:
- Revamped the main menu screen
- Added a background that is fitting to the theme of the game
- Added text and buttons to the "Level Select" and "Instructions" pages in the main menu.
- Added a "reticles " page that has 8 options for user to select which reticle to use. (Broken - Functionality (Buttons not working)
- Created Level 2
- Changed the theme of the level to a purple void.
- Changed the audio of the level
- Increased the difficulty of the level
- 5 Chasing Mobs and 5 Scrolling Mobs
- Created Level 3
- Changed the theme to a red galaxy
- Changed the audio of the level
- Increased the difficulty of the level
- 5 Chasing Mobs and 10 Scrolling Mobs
- Worked with function of the "chaser" enemies to make them faster and more dangerous.
- Universal Changes
- Player felt too strong and I wanted to increase difficulty, so I lowered the fire rate of the players gun.
- All victory screens include green gradient "Level Complete" text
- All defeat screens include red "game over" text
- Increased the size of all level backgrounds to have space be visible past the asteroids, not just a solid color
Created By Shane Quinn For CAS 117
Credits to MSU for used assets
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